from a summer course for undergraduates:
"The Mathematics of Billiards," by me.
The mathematics of billiards might be considered an abstraction of the
game of billiards, but the sense in which this is true is (sadly)
guaranteed not to improve your pool game. First, we remove the pockets and
consider a single ball's motion to be modeled by a point moving in
straight lines. Then, we replace the rectangular boundary of the table by
a Euclidean polygon. And of course, we neglect friction and spin. What we
preserve is the boundary rule: angle of incidence equals angle of
reflection for trajectories on this idealized "table."
A succinct survey of results:
A thorough survey, taking it from the top:
(Photo credit: me, from a sportsbar near Gansbaai, South Africa. Email me if you want to use it.)