// Move.cc #include "Move.h" Move::Move(){} Move::Move(int a, int b) { hex.x = a; hex.y = b; } Move::Move(coords & there) { hex = there; } Move::Move(occupantType it, coords & there) { theMover = it; hex = there; } bool Move::operator == (const Move & there) { if ((hex.x == there.hex.x) && (hex.y == there.hex.y)) return true; else return false; } coords Move::getCoords() { return hex; } occupantType Move::getMover() { return theMover; } void Move::display(){ cout << hex.x << "-" << hex.y; }